phantastica
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Legends of Phantastica, development diary #7
Hey friends, welcome back to our development diary. We’re excited because this week we closed out alpha development. The game is feature complete – in other words, everything that we plan on putting into the game is in the game. There is some building and construction work to do, though in a game that randomly [...]
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Legends of Phantastica, development diary #6
Hi everybody! It’s been a little bit since we last got together! We’ve been busy, but we wanted to share with you a couple of things that we’re particularly excited for. First up, Legends of Phantastica: The Clockwork Tower went feature complete this week! That means we’re several steps closer to wrapping it up! There [...]
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Want to beta test Legends of Phantastica?
We are looking for some cool guys and gals who don’t afraid of anything, and are interested in taking a crack at our upcoming iOS game, Legends of Phantastica: The Clockwork Tower!
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Legends of Phantastica development diary, supplemental
Not a huge amount in this update, but I wanted to show you a sneak peek at the sprites for some more of the playable characters, as well as an update to the Thief. He’s looking a lot better now!
Plus, there’re still two more character classes to be revealed. What might they be?
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Legends of Phantastica development diary #5
Hey folks! Welcome to the latest installment of the Legends of Phantastica development diary! As promised, we’ve got a look at the latest playable character, the Brawler, as well as some of the monsters that infest the titular Clockwork Tower!
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Legends of Phantastica development diary #4
Hello folks, and welcome back to our development diary. This installment and next are going to come at you rapid-fire, because we’re going to be showing off some of the characters and creatures that live in the world of Phantastica!
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Legends of Phantastica development diary #3
Hello everybody, welcome to the third installment of the Legends’ development diary! It’s been a few months since the last installment, and I’m sorry we haven’t gotten to check in sooner. You may have read about the delay, which sucks, but as I’m sure you can imagine, sometimes things happen that you can’t plan for. [...]
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The Clockwork Tower delayed
We hate to do it, but we are delaying Legends of Phantastica: The Clockwork Tower. It’ll be late by a couple of months. Check out the press release after the jump, and keep your eye on the blog for more details in the next couple of days.
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Legends of Phantastica development diary #2
Hi folks, welcome again to our development diary! Once again we’re talking about Legends of Phantastica: The Clockwork Tower, for the iPhone, iPod Touch and iPad. Today we’re going to talk about character design for mobile devices.
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Legends of Phantastica development diary #1
Funny story about the thief, he is really supposed to be a she. No, it’s not some sort of Japanese RPG-esque adventure in androgyny, it’s just that we originally planned on our young male thief here to be a young lady instead. However as you can see, he’s a strapping young lad instead. He’ll steal gold and treasure just the same, but the booty shorts called for in plan A probably wouldn’t look so good on our boy here.
So what happened?








